Mathematics for Game Developers (Game Development)

Type
Book
ISBN 10
159200038X 
ISBN 13
9781592000388 
Category
QA & QB – MATHEMATICS   [ Browse Items ]
Publication Year
2004 
Publisher
Pages
648 
Description
Mathematics for Game Developers is just that-a math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems you’ll face when programming many types of 3D games. Not only will you learn how to solve these problems, you’ll also learn why the solution works, enabling you to apply that solution to other problems. You’ll also learn how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming. - from Amzon 
Number of Copies

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